| Effect | Description | Saving Throw | Version |
| 1 ball per 5 levels | - 1 point of damage per level per ball - Can start a fire (1 in 3 chance if stationary) - Initial movement: strike designated target (180 ft range). Subsequent movement: move in a random direction along a surface (three dimensions). - Speed 120 ft. - No Material component |
Spell half | 0 (2nd edition) FOR3 Pirates of the Fallen Stars (Spell level: 4th, School: conjuration) |
| Up to 1 ball per level (cap 15) | - Balls shed light as candles. - Maximum total damage is caster level * d6. (15d6 cap). Can be divided as you see fit in multiple balls. - Movement is active control. Requires line of sight and effect. Standard action to direct the balls. - Speed 100 ft. |
Ref half | 1 Magic of Faerun |
| 1 ball per 2 levels (cap 15) | - 3 ft diameter balls shed light as candles. - 2d6 damage per ball. - Movement is programmed (program not changeable once given). Ball stops moving for rest of duration once it strikes a target. Programming is a move-equivalent action. Does not require line of sight. - Speed 100 ft. (Fly) |
Ref half | 2 Magic of Faerun Errata |
| Up to 1 ball per 2 levels (cap 7) | - Balls shed light as candles - Maximum total damage is half caster level * d6. (7d6 cap). Can be divided as you see fit in multiple balls. - Movement is active control. Move-equivalent action to direct the balls. - Speed 100 ft. (Fly) |
Ref negates | 3 Unapproachable East |
| 1 ball per 2 levels (cap 8) | - 3 ft. diameter balls shed light as candles. - 2d6 damage per ball. - Movement is programmed (program not changeable once given). Ball stops moving for rest of duration once it strikes a target. Programming is a move-equivalent action. Does not require line of sight. - Speed 100 ft. (Fly) |
Ref half | 4 Player's Guide to Faerun |
| 1 ball | - 5 ft.diameter ball - Damage caster level * d6 (15d6 cap). - Movement is active control. Move-equivalent action to direct the balls. - Speed 30 ft. (roll). Can jump up to 30 ft. during movement. |
Ref negates | 5 Spell Compendium |
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